

Rewards for world quests vary greatly and are related to the type of world quest. The Kirin Tor emissary quest rewards the character with a choice of reputation earned for one of the factions listed below or the Wardens. Kirin Tor emissary quests only require three world quests for completion, and mostly involve mini-game or puzzle quests. The Wardens emissary quests can be completed in any Broken Isle zone, and mostly involve elite targets. The zone specific faction emissary quests require four world quests to be completed in the applicable Broken Isles or Argus zone. Emissary quests rotate on a randomized, three day cycle three days after appearing, an emissary quest will disappear regardless of completion status.

A maximum of three emissary quests will be available.

In order to unlock world quests, the quest Uniting the Isles must be completed on your main character. World quests rotate on different times across the areas they are active, and they involve greatly varying objectives. World quests were introduced in Legion as an expansion of the traditional daily quest system of previous expansions. For the buffs that allow world quests to be seen on the map, see and.
